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Call of Duty: Modern Warfare: Reflex

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Product Features

* Completely customizable control settings and full Wii Zapper support adds a new layer of depth to the visceral action of Modern Warfare.
* For the first time, play through the epic campaign of Modern Warfare co-op gameplay with a friend on a single screen. At any moment, a second Wii remote can be activated giving the second player their own aiming crosshairs.
* Contains unparalleled Wii multiplayer with full support for perks, challenges, kill streaks, and customizable classes. Jump on the Nintendo Wi-Fi connection to dominate opponents online in multiple game modes.
* Features immersive graphics and amazing special effects, Call of Duty: Modern Warfare: Reflex is the most visually impressive Wii game to date.
* Features an arsenal of more than 70 weapons and gear including assault rifles with laser sights, claymore mines, .50 caliber sniper rifles, and M-249 SAW machine guns, so you’ll be locked and loaded to accomplish the mission.

The best selling shooter of all time, Call of Duty 4: Modern Warfare, winner of 50 combined Editor’s Choice and Game of the Year awards, is finally available for Wii players eager to join the fight. Ported to the Wii by game developer Treyarch, Call of Duty: Modern Warfare: Reflex brings to Nintendo fans the renowned intense and cinematic experience of Call of Duty 4: Modern Warfare, complete with unparalleled multiplayer options, including 10-player online coop and coop play through Squadmate Mode. The game also features more than 70 weapons and gear items, as well as Wii Zapper support.*

Gameplay
Call of Duty: Modern Warfare: Reflex for Wii arms you with an arsenal of advanced and powerful weaponry and transports you to the most dangerous hotspots around the globe to take on a rogue enemy threatening the world. As both a US Marine and British S.A.S soldier fighting through an unfolding story full of twists and turns, use sophisticated technology, superior firepower, and coordinated land and air strikes on a battlefield where speed, accuracy, and communication are essential to victory. Continue the fight online over the Nintendo Wi-Fi Connection for unrivaled multiplayer gameplay.

Squadmate Mode
For the first time, play through the epic campaign of Modern Warfare side-by-side with a friend on a single screen in Call of Duty: Modern Warfare: Reflex’s coop Squadmate Mode. At any moment, a second Wii Remote can be activated, giving the second player their own aiming crosshair to support their Squadmate with additional firepower.

Unparalleled Multiplayer for Wii
With Call of Duty: Modern Warfare: Reflex, the best multiplayer action in gaming comes to Wii with full support for perks, challenges, kill streaks, customizable classes and online support for up to 10 players. All game modes including Team Deathmatch, Free for All, Domination, Sabotage, Headquarters, Search & Destroy, and Arcade Mode are now available. Jump on the Nintendo Wi-Fi Connection to dominate opponents online with air strikes and attack helicopter support, unlockable abilities, and sophisticated weaponry.

“I’ll start by saying I have played about 4 hours of multiplayer and the first few missions in single player so far. I will also only talk about the wii specific stuff because Call of Duty 4 has already been positively reviewed a million times and this is the same game. Now to the review.
The Visual end of things is very good for a wii game, I would say better than the Conduit. Its not as pretty as the 360/PS3 version, but if that’s your main concern, you shouldn’t have bought a wii.
The controls can be customized many ways, so I think it would be hard to find something you didn’t like, and in my opinion the wii zapper is the best option for fps control on a console.
Sound wise, I don’t have a sound system or anything like that but it sounds good to me.
The online multiplayer is the best of its kind on wii. I have encountered little lag so far and the gameplay has been fast and smooth. It takes the fun of World at War for the wii and builds on it.
The only negative things I could say about reflex is that there is no voice chat or spiltscreen multiplayer, neither of which bother me.
I would recommend this game to any fps/action game fan. If you were a fan of World at War for the wii you will love this. ” I’ll start by saying I have played about 4 hours of multiplayer and the first few missions in single player so far. I will also only talk about the wii specific stuff because Call of Duty 4 has already been positively reviewed a million times and this is the same game. Now to the review.
The Visual end of things is very good for a wii game, I would say better than the Conduit. Its not as pretty as the 360/PS3 version, but if that’s your main concern, you shouldn’t have bought a wii.
The controls can be customized many ways, so I think it would be hard to find something you didn’t like, and in my opinion the wii zapper is the best option for fps control on a console.
Sound wise, I don’t have a sound system or anything like that but it sounds good to me.
The online multiplayer is the best of its kind on wii. I have encountered little lag so far and the gameplay has been fast and smooth. It takes the fun of World at War for the wii and builds on it.
The only negative things I could say about reflex is that there is no voice chat or spiltscreen multiplayer, neither of which bother me.
I would recommend this game to any fps/action game fan. If you were a fan of World at War for the wii you will love this.” Mr. Jenkins

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Guitar Hero 5 Game Review

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Product Features
Platform: Xbox 360 | Edition: Game only

* Software compatible with Guitar Hero World Tour peripherals.
* In the all-new Party Play mode, players can now jump in or drop out of gameplay seamlessly, without interrupting their jam session.
* Play with any in-game instrument combination in any game mode - multiple vocalists, guitarists, bassists and drummers.
* Features new in-game artists and rock legends, including Johnny Cash, Carlos Santana and Shirley Mason from Garbage.
* The entire 85 song set list is available from the beginning of the game.

Featuring the best variety and biggest rock stars of today combined with classic rock anthems, Guitar Hero 5 cranks it up again for video game rockers. For the first time ever, players can customize the make-up of their band by rocking with any combination of instruments in-game: whether it be two guitars and two drums, or three guitars and a microphone, any combination is possible, allowing players to experience music their own way.

Brand new, innovative, easy-to-use gameplay modes like Party Play and RockFest put fun, competition and control at center stage as fans tailor the Guitar Hero experience to match their personal style and interests. For extended hours of entertainment, downloadable content from Guitar Hero World Tour will be compatible with the game and will automatically be updated to include all of the upgrades and enhancements of Guitar Hero 5.

Assemble Your Band and Rock Any Way You Want
Guitar Hero 5 allows fans to play alone, as a full band or, for the first time, with any combination of multiple guitarists, bassists, drummers or vocalists, to customize their musical experience. Players now have the control to rock any way they want whether it is with two guitars and two drummers, four guitarists, or three guitarists and a vocalist, any combination is possible. This freedom is available in all modes of play: online, Party Play, Quickplay, RockFest and even Career.

The Definitive Rock ‘n’ Roll Set List
Experience furious finger fretting, intense drumming, and lyrics that will challenge even the best vocal chops with songs from some of the hottest bands of today to all-time favorite classic anthems including: Tom Petty, Kings of Leon, The White Stripes, Santana, Johnny Cash, The Rolling Stones and Bob Dylan. Featuring 85 master tracks, the breadth of rock-centric styles ensures that every Guitar Hero fan will find their favorite tracks and discover new ones.

Product Description
This fall, living room legends will rock any way they want in Guitar Hero 5. The entire set list is at players’ finger tips from the start, featuring genre-defining hits from some of the biggest rock artists and bands of all time, including The Rolling Stones, The White Stripes, Kings of Leon, Tom Petty, Bob Dylan, Johnny Cash, Santana and Vampire Weekend. Players take complete control as Guitar Hero 5 allows gamers to personalize and customize how they experience music by being able to play with any in-game instrument combination — multiple vocalists, guitarists, bassists and drummers, in any game mode. With the game’s all-new Party Play Mode, getting the band back together has never been easier. Players can now jump in or drop out of gameplay seamlessly, without interrupting their jam session. Elevating the Guitar Hero series to new heights with unmatched social gameplay, an enhanced style, new in-game artists and more rock legends, Guitar Hero 5 features new surprises and challenges that will fire-up long-time fret board fanatics and create a new generation of enthusiasts.

“We’ve owned all the Guitar Hero and Rock Band games, often for multiple systems, plus many other music games. We are both musicians. So we definitely were looking forward to Guitar Hero 5 to see what new features it would offer and how it would compare with the many other offerings that exist out there.

First, let me comment that it makes a HUGE difference what equipment you use for any of these games. If your drums suck, then it really doesn’t matter what the game does or does not do. You’re going to hate the experience because of lousy drum response. So we definitely recommend having wireless guitars, so there’s no drag at all on your movements, and an Ion drum kit. Making these improvements in your set are going to give you a vastly superior experience whichever game you go with.

Guitar Hero 5 doesn’t do anything groundbreakingly new. We were able to pop it in and start playing on Medium, whipping through songs at 5 stars without much problem. So the mechanics are sound. Hit colored notes with the matching button. Sing on key. The songs are all “real songs” by now which is great - no more fake-bands with not-right notes. You can import other songs from past games (in the same series) which is good too.

They’ve done some nice work with the interface. Each player gets their own view of the fail bar so you can see at a glance how well you’re doing, and how you’re earning star power. Activating star power implements it just for you, which I disagree with. I think a member should be able to help the entire band. That’s always been a complaint of mine with this series though.

They are focusing now solely on stars. You earn up to five stars for performance, one for perfection, and then others through cool challenges. One song might be “hit lots of chords”. Another song might be “hit lots of snares”. It encourages you to go back and replay songs to get those challenge levels, and to try different instruments.

The overall interface for working with songs is less than stellar though. When you’re in a given gig (location) you can’t easily see all the songs. When you’re on the overall list of gigs, you can’t easily see which gigs still have songs to do. If you’re poking into a given gig to look around, when you come back out it resets you back to your “current gig”. The whole moving around the screens is a pain.

The character customization is lacking. I’m female and I found the outfits for women to be on the insulting side. In other games I can create PERFECT outfits that I adore. Here it seems I have to choose from leather bikinis, spiked bikinis or plastic bikinis. I was hard pressed to find something I even remotely liked.

The tutorials are also lacking. The drum star power for example says to use the orange cymbal - which we don’t have on an ion drum kit. So we did the tutorial which properly showed us as not having an orange track - but then told us to hit the orange cymbal. We went through the tutorial and it said “good job” even though we’d never actually implemented star power!! What kind of a tutorial says you’ve succeeded when you’ve failed?

They did add some cool features to the locations. For example I was playing “Jailbreak” in the Grease drag-strip location. When the song gets to the parts with the sirens, blue and red lights started flashing - and then a burst of flame came out in perfect time to the main crescendo!! Someone did a lot of work with that sort of timing on songs. It really is quite fun if you look for it.

It’s always hard to critique a song list. Some people will love these songs - other people will hate them. I do like that if you’re reasonably good you can unlock new gigs VERY quickly so you can get to fresh songs. That way whichever ones you don’t like, you can move past them and get some new ones. That being said, I found fewer songs I adored in this set than perhaps in any other similar game I’ve played. Maybe this particular one is skewed towards a musical type I’m just not fond of. Some classics are great fun - Sympathy for the Devil, Sultans of Swing - but many of them are not high on my list. I’m sure those exact same songs are high on other peoples’ lists. Just be sure to look through the music list and see if it appeals to you.

I found the very obvious product placements - like GIANT T-Mobile billboards in the middle of a gig location - to be on the obnoxious side. Surely they could have been done more subtly.

In summary, we’re certainly enjoying playing it. The tie-ins with the gig location reacting to a specific song is quite cool. The playing of the music is intuitive and fun. But for me, the characters being not ones I really connect with (due to clothing options) and the song list being weighted (for me) with songs I’m not really fond of gives this only 4 stars rather than 5.

Feel free to contact me with any questions. As mentioned, we play these games a LOT.

NOTE: One more thing to mention! This game was made on SHODDY GAME DISCS and will often give failure messages in older XBox systems. What you have to do is go into the XBox system console and copy the game onto your hard drive. It should run fine once you do that.” Lisa

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